Default Raider

Raider is a straightforward strength-based bruiser who excels at headbutting enemies and wielding massive weapons. With S-tier Strength scaling and high HP, he's built for pure physical damage and stance-breaking power. His signature headbutt ability can be enhanced by timing it to take damage during activation, transforming it into a powerful parry-like move that deals massive stagger damage. While his Totem Stella ultimate (the giant rock) can be janky, it provides strength and poise bonuses when positioned correctly. The key is mastering the timing of his enhanced headbutt and learning to dual-wield strength weapons for devastating two-hit jump attacks. Raider thrives on pure damage output—prioritize big hits over elemental weaknesses and let your party members handle status effects.
Default Build
by
System
5 days ago
5 days ago
Characters:
Raider
Raider
Reference:

Effects Configuration

Total Effects: 12
Required: 1

Attributes

7

Strength +3

Character Skill Cooldown Reduction +3

Strength +2

Character Skill Cooldown Reduction +2

Increased Maximum HP

Strength +1

Character Skill Cooldown Reduction +1

Character Specific

1

[Raider] Damage taken while using Character Skill improves attack power and stamina

Offensive

4

Taking attacks improves attack power

Taking attacks improves attack power

Improved Attack Power with 3+ Colossal Weapons Equipped

Defeating enemies fills more of the Art gauge