Builds
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General Build
A comprehensive baseline build that evaluates the most universally valuable effects across all characters and playstyles. This build serves as a reference point for other builds, providing standardized scoring for effects that perform well regardless of character choice or specific synergies.
Effects (24)
Default Ironeye
Ironeye is a dexterity-based archer who excels at ranged combat and rapid-fire bow attacks. With high Dexterity scaling and access to specialized bows like the Harp Bow and Serpent Bow, he's built for consistent damage output from a safe distance.
Effects (8)
Default Duchess
Duchess is a glass cannon who wields the smallest blade but packs some of the highest damage potential in the game. With high Dexterity and Intelligence scaling, she excels at fast dagger strikes, sorceries, and her signature Restage ability that repeats damage dealt in the last few seconds. Her playstyle revolves around speed and precision—using her Restage ability to amplify big hits from you and your co-op companions, while leveraging her fast attack speed to build status effects and chain attacks. The Duchess can dual-wield daggers for rapid status application or focus on sorceries for ranged damage.
Effects (7)
Default Guardian
The purpose of this Guardian Build is to stay close and soak aggro to protect your team. The damage output from bosses can drain your stamina quickly, so practice lowering your guard between hits and only blocking with Steel Guard active to maximize stamina regen.
Effects (13)
Default Recluse
Recluse is a fragile but powerful spellcaster who excels at mid-range combat through careful positioning and deliberate spell timing. With a limited health pool, survival depends on maintaining distance and avoiding reckless casting that leaves you vulnerable during long animation locks. Your greatest strength lies in patience and restraint—spacing your casts wisely, managing FP efficiently, and learning enemy patterns before committing to offensive actions. While you may lack the durability of other characters, your magical prowess and ability to control engagements from a safe distance make you a formidable force when played with discipline and composure.
Effects (18)
Default Revenant
Revenant is a faith-based spellcaster who commands skeleton minions to fight alongside her. With S-tier Faith scaling, she excels at ranged magic and support roles. Your skeleton companions—**Helen**, **Frederick**, and **Sebastian**—draw enemy attention and help stagger bosses while you cast spells from a safe distance. Her ultimate can revive fallen allies and make them temporarily immortal, perfect for clutch saves during boss fights. The key is letting your minions do the heavy lifting while you support them from afar. Stay back, manage your FP, and keep a bow handy for when you run out of magic.
Effects (14)
Default Executor
Executor is a high-dexteritycharacter who excels at dual-wielding katanas and inflicting status effects. His signature Cursed Blade ability allows perfect deflects that turn enemy attacks into devastating counter-strikes. The playstyle revolves around aggressive, fast-paced combat using dual katanas to rapidly stack status effects and heal through successive attacks. The Cursed Blade's deflect mechanic not only negates damage but also counts as a guard, triggering guard-related bonuses.
Effects (9)
Default Wylder
Wylder is a strength-based warrior who excels at wielding greatswords and heavy weapons with devastating two-handed attacks. With high Strength and Dexterity scaling, he's built for raw physical damage and stance-breaking power. The key is mastering the timing of two-handed attacks and using his fire-spreading ability to control the battlefield. While slower than other characters, his ability to stagger enemies and deal consistent heavy damage makes him a reliable frontline fighter.
Effects (20)
Default Raider
Raider is a straightforward strength-based bruiser who excels at headbutting enemies and wielding massive weapons. With S-tier Strength scaling and high HP, he's built for pure physical damage and stance-breaking power. His signature headbutt ability can be enhanced by timing it to take damage during activation, transforming it into a powerful parry-like move that deals massive stagger damage. While his Totem Stella ultimate (the giant rock) can be janky, it provides strength and poise bonuses when positioned correctly. The key is mastering the timing of his enhanced headbutt and learning to dual-wield strength weapons for devastating two-hit jump attacks. Raider thrives on pure damage output—prioritize big hits over elemental weaknesses and let your party members handle status effects.
Effects (12)
Status Effect Ironeye
This build focuses on Ironeye's ability to stack multiple status effects through specialized bows. The strategy involves collecting bows with `Added Ailment` effects and rapidly cycling through them to apply multiple debuffs to bosses and Night Lords after using the `Marking` ability.