Base Physical DPS
Base Physical DPS
This build measures weights roughly based on the percentage of damage added. Its score can therefore be interpreted as the increase in damage. Most of these effects are targeted for physical DPS and not for casters. Any character-specific abilities or effects regarding them are not considered here, as the DPS increase can vary per character. These base weights are best combined with character-specific builds, adding more relevant effects.
For non-damage abilities, some assumptions are made as outlined below:
* 100 Health (5 Vigor) valued similar to +5% damage, other Vigor bonuses scaled accordingly.
* 10 Stamina (5 Endurance) valued similar to +5% damage, other Stamina bonuses scaled accordingly.
### Other assumptions:
* Evergaols: Assumed 3 gaols cleared. Starting Stonesword key gives one extra gaol.
* Invaders: Assumed 0.5 invaders cleared.
These can be higher if targeted by the group.
Starting elemental effects have been given a small weight, as these depend on the boss or are not relevant at all.
Default Build
by
System
2 days ago
Yesterday
Characters:





Guardian
Raider
Duchess
Executor
Ironeye
Wylder
Base Build:
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Effects Configuration
Configure effect weights to optimize your build. Higher weights prioritize specific effects during optimization.
Total Effects: 24