Compendium

Explore all effects, sorceries, skills, and items available in Elden Ring: Nightreign. Most data shown here is openly available. If you notice any errors or missing data, please help us keep it up to date.  

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Effect Name
Description
Stack

Restores 5% of max FP after continuous attacks. Only affects melee attacks.

Yes

15% damage buff after taking a hit. Lasts for for 10 seconds. Duration refreshes when getting hit again. Does not trigger if hit was blocked.

No

Increases physical damage by 8.5%.

Yes

Increases physical damage by 10%.

Yes

Increases magic damage 10.5%.

Yes

Increases magic damage 12%.

Yes

Increases fire damage 10.5%.

Yes

Increases fire damage 12%.

Yes

Increases lightning damage 10.5%.

Yes

Increases lightning damage 12%.

Yes

Increases holy damage 10.5%.

Yes

Increases holy damage 12%.

Yes

Increases magic damage negation by 15%.

Yes

Increases magic damage negation by 16%.

Yes

Increases fire damage negation by 15%.

Yes

Increases fire damage negation by 16%.

Yes

Increases lightning damage negation by 15%.

Yes

Increases lightning damage negation by 16%.

Yes

Increases holy damage negation by 15%.

Yes

Increases holy damage negation by 16%.

Yes

Increases poison status resistance by 110.

Yes

Increases poison status resistance by 130.

Yes

Increases blood loss status resistance by 110.

Yes

Increases blood loss status resistance by 130.

Yes

Increases sleep status resistance by 110.

Yes

Increases sleep status resistance by 130.

Yes

Increases death blight status resistance by 110.

Yes

Increases death blight status resistance by 130.

Yes

Increases rot status resistance by 110.

Yes

Increases rot status resistance by 130.

Yes

Increases frost status resistance by 110.

Yes

Increases frost status resistance by 130.

Yes

Increases madness status resistance by 110.

Yes

Increases madness status resistance by 130.

Yes

After taking damage, dealing damage (within about 4 seconds) restores HP, up to the pale section of your health bar. Increased HP gained per hit by 25% compared to +0. Level +1 and +2 stack, but not with other similiar effects.

SelfCustom

After taking damage, dealing damage (within about 4 seconds) restores HP, up to the pale section of your health bar. Increased HP gained per hit by 35% compared to +0. Level +1 and +2 stack, but not with other similiar effects.

SelfCustom

Restores 33 HP from using certain consumables.

Yes

Restores 40 HP from using certain consumables.

Yes

Fills arg gauge by 1.5 upon blocking an attack.

SelfOther

Fills art gauge by 6.5 upon riposte.

SelfOther

Increases physical damage by 17% for 30 seconds after using grease.

SelfOther

Increases physical damage by 20% for 30 seconds after using grease.

SelfOther

Increases guard counter damage by 22%.

Yes

Increases guard counter damage by 26%.

Yes

Increases pot damage by 30%.

Yes

Increases pot damage by 35%.

Yes

Increases knife damage by 30%.

Yes

Increases knife damage by 35%.

Yes

Increases stone damage by 30%.

Yes

Increases stone damage by 35%.

Yes

Increases maximum HP by 5% for each boss killed at a great church.

No

Increases item discovery by 16 and rune gain by 5.5% for each boss killed at a fort.

No

Increases arcane by 4 for each boss killed at a ruin.

No

Increases maximum stamina by 7.5% for each boss killed at a camp.

No

Fills art gauge by 6.5 upon killing enemies.

SelfOther

Restores 3.3% of Max HP on thrusting counterattacks.

SelfOther

Increases damage by 16% when attacking an enemy suffering from poison.

SelfOther

Increases damage by 20% when attacking an enemy suffering from poison.

SelfOther

Increases damage by 16% when attacking an enemy suffering from scarlet rot.

SelfOther

Increases damage by 20% when attacking an enemy suffering from scarlet rot.

SelfOther

Increases damage by 16% when attacking an enemy suffering from frostbite.

SelfOther

Increases damage by 20% when attacking an enemy suffering from frostbite.

SelfOther

Skill inflicts 50 (impact) and 25 (pull) bleed on hit.

No

Increases damage negation for self and allies by 12% for 15 seconds after using skill.

No

Skill deals 0.5% of Max HP + 200 damage on poison-afflicted enemies.

No

Makes you immune to damage for 0.4 seconds after using character skill.

No

Decreases enemy damage dealt by 13% after hitting them with skill.

No

Increases maximum FP by 2% every time passive activates.

No

Increases magic/fire/lightning/holy damage negation by 20% upon absorbing respective residue.

No

Restores 1 HP/s for 30 seconds after passive activates.

No

When nearby enemy or ally is inflicted with sleep, damage increases by 12% for 20 seconds.

SelfOther

When nearby enemy or ally is inflicted with sleep, damage increases by 22% for 20 seconds.

SelfOther

When nearby enemy or ally is inflicted with madness, damage increases by 12% for 20 seconds.

SelfOther

When nearby enemy or ally is inflicted with madness, damage increases by 22% for 20 seconds.

SelfOther

Increases maximum HP by 10%.

Yes

Increases maximum FP by 15%.

Yes

Increases maximum stamina by 12%.

Yes

Reduces FP consumption by 8%.

Yes

Reduces FP consumption by 13%.

Yes

Reduces FP consumption by 16%.

Yes

Increases magic, fire, lightning, and holy damage by 5%.

Yes

Increases magic, fire, lightning, and holy damage by 8%.

Yes

Increases magic, fire, lightning, and holy damage by 10%.

Yes

Increases physical damage negation by 10.5%.

Yes

Increases physical damage negation by 12%.

Yes

Increases magic, fire, lightning, and holy damage negation by 6%.

Yes

Increases magic, fire, lightning, and holy damage negation by 10.5%.

Yes

Increases magic, fire, lightning, and holy damage negation by 12%.

Yes

Increases sorcery damage by 5%.

Yes

Increases sorcery damage by 8.5%.

Yes

Increases sorcery damage by 10%.

Yes

Increases incantation damage by 5%.

Yes

Increases incantation damage by 8.5%.

Yes

Increases incantation damage by 10%.

Yes

Increases HP gained from flasks by 10%.

Yes

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

Increases item discovery for the specified weapon. Only the first of these effects is active.

SelfFirst

increases mind by 10 and decreases vigor by 5. (At level 15; scales with lvl)

No

Increases intelligence and faith by 15. Decreases strength by 7 and dexterity by 5. (At level 15; scales with lvl)

No

Increases strength by 9 and dexterity by 19. Decreases vigor by 8. (Level 15)

No

Increases mind by 8 and faith by 17. Decreases vigor by 6. (At level 15; scales with lvl)

No

Increases arcane by 15 and decreases dexterity by 9. (At level 15; scales with lvl)

No

Increases vigor by 5 and strength by 20. Decreases dexterity by 13. (At level 15; scales with lvl)

No

Increases vigor by 3 and strength by 24. Decreases mind by 14. (At level 15; scales with lvl)

No

Increases mind by 3 and faith by 13. Decreases intelligence by 5. (At level 15; scales with lvl)

No

increases mind by 9 and intelligence by 35. Decreases vigor by 8 and endurance by 4. (At level 15; scales with lvl)

No

Increases arcane by 17 and decreases vigor by 4. (At level 15; scales with lvl)

No

Increases vigor by 5 and endurance by 5. Decreases mind by 11. (At level 15; scales with lvl)

No

Increases strength by 25. Decreases faith by 6. (At level 15; scales with lvl)

No

Increases vigor by 4, endurance by 5 and dexterity by 20. Decreases intelligence and faith by 10. (At level 15; scales with lvl)

No

Increases intelligence and faith by 12. Decreases mind by 13. (At level 15; scales with lvl)

No

Increases vigor by 5 and endurance by 6. Decreases arcane by 13. (At level 15; scales with lvl)

No

Increases dexterity by 9 and arcane by 12. Decreases vigor by 7. (At level 15; scales with lvl)

No

Taking damage inflicts 65 poison buildup.

Yes

Taking damage inflicts 55 rot buildup.

Yes

Taking damage inflicts 55 frost buildup.

Yes

Taking damage inflicts 55 bleed buildup.

Yes

Taking damage inflicts 50 madness buildup.

Yes

Taking damage inflicts 50 sleep buildup.

Yes

Taking damage inflicts 40 deathblight buildup.

Yes

Decreases strength and intelligence by 4.

Yes

Decreases dexterity and faith by 4.

Yes

Decreases dexterity and intelligence by 4.

Yes

Decreases strength and faith by 4.

Yes

Decreases vigor and arcane by 4.

Yes

Decreases rune gain by 10%.

Yes

Reduces HP gained from flasks by 15%.

Yes

Decreases ultimate gauge regen while in combat by 15%.

Yes

Decreases all status resistance by 80.

Yes

Decreases HP by 2/s

Yes

Decreases damage negations by 45% right after rolling.

Yes

Decreases damage negations by 35% for 15 seconds on repeat rolls.

Yes

Decreases damage negations by 45% while using flasks.

Yes

Decreases attack power by 8.5% when below Max HP.

Yes

Inflicts 3 poison buildup per 0.2s when below Max HP.

Yes

Inflicts 2 rot buildup per 0.2s when below Max HP.

Yes

Reduces maximum HP by 25% for 60 seconds after being downed.

Yes

+ 20 Max HP

Yes

+ 40 Max HP

Yes

+ 60 Max HP

Yes

+ 100 Max HP

SelfOther

+ 5 Max FP

Yes

+ 10 Max FP

Yes

+ 15 Max FP

Yes

+ 25 Max FP

SelfOther

+ 2 Max Stamina

Yes

+ 4 Max Stamina

Yes

+ 6 Max Stamina

Yes

+ 10 Max Stamina

SelfOther

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

No description available.

Yes

Reduces skill cooldown by 5%.

Yes

Reduces skill cooldown by 7.5%.

Yes

Reduces skill cooldown by 10%.

Yes

Increases ultimate gauge gain by 5%.

Yes

Increases ultimate gauge gain by 7.5%.

Yes

Increases ultimate gauge gain by 10%.

Yes

Reduces incoming poise damage by 5%.

Yes

Reduces incoming poise damage by 10%.

Yes

Reduces incoming poise damage by 15%.

Yes

Recovers 2 HP/s.

Yes

Increases physical damage by 3%.

Yes

Increases physical damage by 4%.

Yes

Increases physical damage by 5%.

Yes

Increases magic damage by 4.5%.

Yes

Increases magic damage by 5.5%.

Yes

Increases magic damage by 6.5%.

Yes

Increases fire damage by 4.5%.

Yes

Increases fire damage by 5.5%.

Yes

Increases fire damage by 6.5%.

Yes

Increases lightning damage by 4.5%.

Yes

Increases lightning damage by 5.5%.

Yes

Increases lightning damage by 6.5%.

Yes

Increases holy damage by 4.5%.

Yes

Increases holy damage by 5.5%.

Yes

Increases holy damage by 6.5%.

Yes

Increases magic damage negation by 10%.

Yes

Increases fire damage negation by 10%.

Yes

Increases lightning damage negation by 10%.

Yes

Increases holy damage negation by 10%.

Yes

Increases poison resistance by 75.

Yes

Increases blood loss resistance by 75.

Yes

Increases sleep resistance by 75.

Yes

Increases death blight resistance by 75.

Yes

Increases rot resistance by 75.

Yes

Increases frost resistance by 75.

Yes

Increases madness resistance by 75.

Yes

After taking damage, dealing damage (within about 4 seconds) restores HP, up to the pale section of your health bar. Does not stack with Hand of Malenia, nor Favor of the Rotted Woods.

SelfTBD

Increases poise damage by 5% when two-handing the weapon.

Yes

Increases poise damage by 5% when dual wielding 2 weapons of the same type.

Yes

Increases physical damage negation by 10%.

Yes

Heals allies for 50% of flask HP in a radius.

SelfOther

Restage triggered this way inflicts 36% (1-handed R1) to 39% (2-handed R1 or powerstance L1) of the base damage. It is not affected by "Improved Character Skill Attack Power". Only one instance of Restage can be in effect at a time.

No

Decreases current HP by 50% on ultimate usage.

No

Allows you to briefly charge this skill to trigger a bigger AoE and longer lasting tornado. Can block projectile attacks.

No

Charged heavy halberd attacks create whirlwinds that do additional damage with slight AOE.

No

Roar while transformed to heal 15% of max HP to self and nearby allies.

No

After landing with Wings of Salvation, continue holding the Ultimate Art button to heal allies within the protective aura for (10% + 12) HP per half second.

No

When HP falls under 20%, gains a buff that restores HP at a rate of (0.5% + 1) HP per second, for 50 seconds. Does not cancel early if you heal past 20%. Taking an attack that puts you below this threshold resets the duration.

No

Increases damage negation by 25% when HP is below 20%.

Yes

Shortly after using Claw Shot, performing a light attack conducts a flaming strike that gives the greatsword additional +12 Fire Damage for 20 seconds.

No

Halves stance damage taken near Totem Stela.

No

Eating cured meats and boluses restores 30 HP.

SelfOther

Gain 1% Ultimate Art Gauge when guarding.

SelfOther

Draws enemy aggro only after successfully guarding an enemy attack, not when you are in the blocking state.

No

Gain 5% Ultimate Art Gauge on critical hit.

SelfOther

+10% damage for 30 seconds after using a grease.

SelfOther

After using Immortal March, all family and living allies get +25% damage for 30 seconds.

No

When taking damage during the Retaliate wind-up, +10% damage and +20% Stamina for 20 seconds.

No

Gain 600 runes on critical hits.

No

+18% Ultimate Art Gauge after cheating death with Sixth Sense.

No

While invisible after using Finale, gain +15% damage for 30 seconds after any team member kills an enemy.

No

Sigil increases magic damage by 15%, lasts 30s. Cannot spawn a new terra magica while previous one is still active.

No

After activating Soulblood Song, lose 20% of max HP through blood loss and gain an additional +16% damage for 30 seconds.

No

Blocking enemy attack with Steel Guard creates small shockwaves that can damage nearby enemies and stagger nearby small enemies.

No

After activating Soulblood Song, gain +50% max HP for 30 seconds.

No

With the Cursed Sword drawn, +8% damage but every attack drains 10 HP.

No

After parrying enough hits for the Cursed Sword to glow, restore 100 HP.

No

When Single Shot is fully charged, it inflicts 300 Poison buildup to its primary target.

No

After executing Single Shot, thrusting counterattacks inflict +20% damage for 30 seconds.

No

After a critical hit, stamina recovery +10/second for 15 seconds.

SelfOther

While the gesture is active, receive 10 Madness buildup every 2 seconds.

No

After getting inflicted with Madness, regain 2 FP per second for 25 seconds.

No

When switching weapons, the weapon you switch to is infused with a random element, gaining 12 additional damage for 10 seconds.

No

Increases Affinity Attack Power by 10%.

Yes

Increase physical damage by 10% for 10 seconds after switching weapons.

No

Guarding recovers 8 HP.

SelfOther

Increases the damage of the first light attack by 13%.

Yes

Increases guard counter damage by 15%.

Yes

Increases critical hit damage by 15%.

Yes

Increases critical hit damage by 20%. Does not stack with itself.

SelfOther

Increases Pot Damage by 15%.

Yes

Increases Knife Damage by 15%.

Yes

Increases Stone Damage by 15%.

Yes

Roar/breath attack damage +15%.

Yes

Increases Perfuming Arts Damage by +12%.

Yes

Increases Stonedigger Sorcery damage by +12%.

Yes

Increases Carian Sword Sorcery damage by +12%.

Yes

Increases Glintblade Sorcery damage by +12%.

Yes

Increases Invisibility Sorcery damage by +12%.

Yes

Increases Crystalian Sorcery damage by +12%.

Yes

Increases Gravity Sorcery damage by +12%.

Yes

Increases Thorn Sorcery damage by +12%.

Yes

Increases Night Sorcery damage by +12%.

Yes

Increases Fundamentalist Incantations damage by +12%.

Yes

Increases Dragon Cult Incantations damage by +12%.

Yes

Increases Giants' Flame Incantations damage by +12%.

Yes

Increases Godslayer Incantations damage by +12%.

Yes

Increases Bestial Incantations damage by +12%.

Yes

Increases Frenzied Flame Incantations damage by +12%.

Yes

Increases Dragon Communion Incantations damage by +12%.

Yes

Increases allies' stamina recovery speed by 4s.

TBD

No description available.

No

Increases damage by 5% per defeated Evergaol boss.

No

Increases max FP by 18% for each Sorcerer's Rise released.

No

Increases damage by 7% per defeated invader.

No

Reveals Buried Treasure on the map.

No

Increases all damage by 10% with 3 or more Daggers in inventory.

No

Increases all damage by 10% with 3 or more Straight Swords in inventory.

No

Increases all damage by 10% with 3 or more Greatswords in inventory.

No

Increases all damage by 10% with 3 or more Colossal Sowrd in inventory.

No

Increases all damage by 10% with 3 or more Curved Swords in inventory,.

No

Increases all damage by 10% with 3 or more Curved Greatswords in inventory.

No

Increases all damage by 10% with 3 or more Katana in inventory.

No

Increases all damage by 10% with 3 or more Twinblades in inventory.

No

Increases all damage by 10% with 3 or more Thrusting Swords in inventory.

No

Increases all damage by 10% with 3 or more Heavy Thrusting Sowrds in inventory.

No

Increases all damage by 10% with 3 or more Axes in inventory.

No

Increases all damage by 10% with 3 or more Greataxes in inventory.

No

Increases all damage by 10% with 3 or more Hammers in inventory.

No

Increases all damage by 10% with 3 or more Great Hammers in inventory.

No

Increases all damage by 10% with 3 or more Flails in inventory.

No

Increases all damage by 10% with 3 or more Spears in inventory.

No

Increases all damage by 10% with 3 or more Great Spears in inventory.

No

Increases all damage by 10% with 3 or more Halberds in inventory.

No

Increases all damage by 10% with 3 or more Reapers in inventory.

No

Increases all damage by 10% with 3 or more Fists in inventory.

No

Increases all damage by 10% with 3 or more Claws in inventory.

No

Increases all damage by 10% with 3 or more Whips in inventory.

No

Increases all damage by 10% with 3 or more Colossal Weapons in inventory.

No

Increases all damage by 10% with 3 or more Bows in inventory.

No

+50 max FP with 3 or more Staves in inventory.

No

+50 max FP with 3 or more Sacred Seals in inventory.

No

+50 max FP with 3 or more Small Shields in inventory.

No

+50 max FP with 3 or more Medium Shields in inventory.

No

+50 max FP with 3 or more Greatshields in inventory.

No

Ultimate Art Gauge increases by 5% for each enemy you kill.

SelfOther

Allies healed for 20 HP when enemies are killed.

No

Heals 20% of max HP for each enemy defeated near an active Totem Stela.

No

+2 Stamina regained per attack.

SelfOther

+3 Stamina regained per attack. Stacks with its weaker version.

SelfOther

+3.5% rune gain for self and allies.

Yes

Decreases starting weapon's physical damage by 30/40/50/60 and adds 33/44/55/66 magic damage. The exact amount depends on the weapon type.

No

Decreases starting weapon's physical damage by 30/40/50/60 and adds 33/44/55/66 fire damage. The exact amount depends on the weapon type.

No

Decreases starting weapon's physical damage by 30/40/50/60 and adds 33/44/55/66 lightning damage. The exact amount depends on the weapon type.

No

Decreases starting weapon's physical damage by 30/40/50/60 and adds 33/44/55/66 holy damage. The exact amount depends on the weapon type.

No

Decreases starting weapon's damage by 15% and add 35 frost buildup.

No

Decreases starting weapon's damage by 15% and add 35 poison buildup.

No

Decreases starting weapon's damage by 15% and add 25 blood loss buildup.

No

+1 inventory slot during expedition.

Yes

The effect may stack, but only one bell can be used at a time.

TBD

Guard counter does 0.045/0.050/0.055 additional damage per 1 HP. Exact number depends on weapon type.

No

Restores 2.5% of max HP with thrusting counterattacks.

SelfOther

Helen provides 1 HP/s, Frederick provides 10% damage, and Sebastian provides 20% elemental damage negation.

No

Provides a 10% discount at merchants.

No

Provides a 20% discount at merchants.

No

After taking damage that knocks you back, reduce damage taken and stance damage taken by 20% for 30 seconds.

No

+10% damage against poisoned enemies.

SelfOther

+10% damage against rot-afflicted enemies.

SelfOther

+10% damage against frostbitten enemies.

SelfOther

No description available.

No

When nearby enemy or ally is inflicted with poison or rot, damage increases by 12% for 20 seconds.

SelfOther

Marking base duration extended from 17.5 seconds to 22 seconds.

No

Increases Restage damage from 50% to 60% of the original damage.

No

Totem Stela duration increased from 20 seconds to 30 seconds.

No

Increases Dagger damage by +6%.

Yes

Increases Straight damage by +6%.

Yes

Increases Greatsword damage by +6%.

Yes

Increases Colossal Sword damage by +6%.

Yes

Increases Curved Sword damage by +6%.

Yes

Increases Curved Greatsword damage by +6%.

Yes

Increases Katana damage by +6%.

Yes

Increases Twinblade damage by +6%.

Yes

Increases Thrusting Sword damage by +6%.

Yes

Increases Heavy Thrusting Sword damage by +6%.

Yes

Increases Axe damage by +6%.

Yes

Increases Greataxe damage by +6%.

Yes

Increases Hammer damage by +6%.

Yes

Increases Great Hammer damage by +6%.

Yes

Increases Flail damage by +6%.

Yes

Increases Spear damage by +6%.

Yes

Increases Pike damage by +6%.

Yes

Increases Great Spear damage by +6%.

Yes

Increases Halberd damage by +6%.

Yes

Increases Reaper damage by +6%.

Yes

Increases Fist damage by +6%.

Yes

Increases Claw damage by +6%.

Yes

Increases Whip damage by +6%.

Yes

Increases Colossal Weapon damage by +6%.

Yes

Increases Bow damage by +6%.

Yes

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 15 HP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Restores 2 FP with each attack with the weapon type.

No

Maximum HP raised by 12%.

Yes

Maximum FP raised by 12%.

Yes

Maximum Stamina raised by 12%.

Yes

Maximum HP raised by 7%.

Yes

Maximum Stamina raised by 7%.

TBD

Increases item item discovery by 40.

Yes

Increases rune gain by 15%.

Yes

Raises stamina recovery speed by 8 per second.

Yes

ncreases blood loss resistance by 75.

Yes

Increases frost resistance by 75.

Yes

Increases poison resistance by 75.

Yes

Increases rot resistance by 75.

Yes

Increases sleep resistance by 75.

Yes

Increases madness resistance by 75.

Yes

Increases death blight resistance by 75.

Yes

Increases poison & rot resistance by 40.

Yes

Increases blood loss & frost resistance by 40.

Yes

Increases sleep & madness resistance by 40.

Yes

Reduces incoming poise damage by 25%.

Yes

Increases damage of skills by 15%.

Yes

+5 Dexterity

Yes

Increases damage by 4% / 6%/ 11% with continuous attacks.

TBD

Increases magic damage by 15%.

Yes

Decreases physical damage negation by 10%.

Yes

Increases lightning damage by 15%.

Yes

Decreases physical damage negation by 10%.

Yes

Increases fire damage by 15%.

Yes

Decreases physical damage negation by 10%.

Yes

Increases holy damage by 15%.

Yes

Decreases physical damage negation by 10%.

Yes

Increases damage by 20% when HP is below 20%.

Yes

Increases damage by 10% when HP is at 100%.

Yes

Increases counterattack damage by 20%.

Yes

Increases stamina damage by 50%. Only relevant to enemies with a shield.

Yes

Increases damage by 4% / 6%/ 11% with continuous attacks.

TBD

Increases critical damage by 24%.

Yes

Reduces damage drop-off by 50%.

Yes

Increases damage by 15% for the final light attack in a chain.

Yes

Increases charged heavy damage by 12%.

Yes

Increases arrow and bolt damage by 14%.

Yes

Increases damage by 20% for 20 seconds when bleed is triggered within 7m.

SelfOther

Increases damage by 20% for 20 seconds when poison or rot is triggered within 7m.

SelfOther

Increases jump attack damage by 12%.

Yes

Increased damage of roar and breath attacks by 20%.

Yes

Increases guard counter damage by 20%.

Yes

Increases damage of pots by 20%.

Yes

Increases damage of perfumes by 20%.

Yes

Increases damage of sorceries by 11%.

Yes

Increases damage of incantations by 11%.

Yes

Increases duration of spell buffs by 30%.

Yes

Increases vdex by 60

Yes

Reduces FP cost of skills by 25%.

Yes

Decreases max HP by 15%.

Yes

Increases charged skill and spell damage by 18%.

Yes

Increases physical damage negation by 15%.

Yes

Increases magic damage negation by 20%.

Yes

Increases fire damage negation by 20%.

Yes

Increases lightning damage negation by 20%.

Yes

Increases holy damage negation by 20%.

Yes

Increases magic/fire/lightning/holy damage negation by 10%.

Yes

Adds 3 invicible frames to roll (at 30fps)

No

Decreases damage negations by 10%.

Yes

Increases damage negation by 50% when HP is below 20%.

Yes

Increases damage negation by 30% when HP is at 100%.

Yes

Decreases incoming stamina damage by 20%.

Yes

Increases HP gained from flasks by 20%.

Yes

Recovers 2 HP /s

Yes

Restores 6% of Max HP when an enemy is killed.

SelfOther

Restores 6% of Max HP with continuous attacks.

TBD

Restores 18% of Max HP on critical hits.

SelfOther

Restores 10% of Max FP on critical hits.

SelfOther

Reduces FP cost of skills by 25%.

Yes

No description available.

TBD

Restores 5% of Max FP when an enemy is killed.

SelfOther

Increases item discovery by 60.

Yes

Increases rune gain by 20%.

Yes

Decreases HP by 10/s

TBD

Increases maximum HP by 8% / 12%.

Yes

Increases maximum FP by 9% / 13%.

Yes

Increases maximum stamina by 8% / 12%.

Yes

Increases physical attack damage by 5.5% / 8%.

Yes

Increases damage of respective element by 6% / 9% / 12%.

Yes

Increases damage of respective element by 6% / 9% / 12%.

Yes

Increases damage of respective element by 6% / 9% / 12%.

Yes

Increases damage of respective element by 6% / 9% / 12%.

Yes

Adds 18 / 23 / 30 status buildup to the weapon.

No

Adds 18 / 23 / 30 status buildup to the weapon.

No

Adds 18 / 23 / 30 status buildup to the weapon.

No

Adds 18 / 23 / 30 status buildup to the weapon.

No

Adds 18 / 23 / 30 status buildup to the weapon.

No

Adds 18 / 23 / 30 status buildup to the weapon.

No

Adds 18 / 23 / 30 status buildup to the weapon.

No

Subtracts 25 / 26 / 30 / 35 physical AP from the weapon, adds 25 / 26 / 30 /35 elemental AP to the weapon.

SelfOther

Subtracts 25 / 26 / 30 / 35 physical AP from the weapon, adds 25 / 26 / 30 /35 elemental AP to the weapon.

SelfOther

Subtracts 25 / 26 / 30 / 35 physical AP from the weapon, adds 25 / 26 / 30 /35 elemental AP to the weapon.

SelfOther

Subtracts 25 / 26 / 30 / 35 physical AP from the weapon, adds 25 / 26 / 30 /35 elemental AP to the weapon.

SelfOther

Increases poise damage by 8% / 12%.

Yes

Increases critical hit damage by 12% / 18% / 24%.

Yes

Increases stamina damage by 30% / 45% / 60%.

Yes

Increases damage negation of respective element by 12% / 16% / 20%.

Yes

Increases damage negation of respective element by 12% / 16% / 20%.

Yes

Increases damage negation of respective element by 12% / 16% / 20%.

Yes

Increases damage negation of respective element by 12% / 16% / 20%.

Yes

Increases magic/fire/lightning/holy damage by 5.5% / 8%.

Yes

Increases status resistance by 57 / 75 / 112.

Yes

Increases status resistance by 57 / 75 / 112.

Yes

Increases status resistance by 57 / 75 / 112.

Yes

Increases status resistance by 57 / 75 / 112.

Yes

Increases status resistance by 57 / 75 / 112.

Yes

Increases status resistance by 57 / 75 / 112.

Yes

Increases status resistance by 57 / 75 / 112.

Yes

Reduces stamina damage taken when guarding by 90% / 85% / 80%.

Yes

Reduces incoming poise damage by 20% / 33%.

Yes

Increases damage by 7% / 10% / 13% when 2 handing your weapon.

Yes

Increases poise damage by 20% / 25% when two-handing.

Yes

Increases paired L1 damage by 7% / 10% / 13%.

Yes

Increases paired L1 poise damage by 20% / 25%.

Yes

Increases the last hit of a light attack chain's damage by 10% / 15% / 20%.

Yes

Increases charged heavy damage by 6% / 9% / 12%.

Yes

Increases jump attack damage by 6% / 9% / 12%.

Yes

Increases damage negation by 24% / 32% / 40% after landing a charged heavy attack.

SelfOther

Increases sorcery damage by 5% / 8% / 11%.

Yes

Increases incantation damage by 5% / 8% / 11%.

Yes

Increases the damage of charged sorceries by 9% / 13% / 18%.

Yes

Increases the damage of charged incantations by 9% / 13% / 18%.

Yes

Increases vdex by 30 / 60.

Yes

Reduces sorcery & incantations FP cost by 90% / 85% / 80%.

Yes

Increases damage negation by 18% / 24% / 30% during casting animation.

SelfOther

Increases arrow/bolt damage by 7% / 10% / 14%.

Yes

Reduces damage drop-off for projectiles traveling long distances by 30% / 40% / 50%.

Yes

Increases skill damage by 5% / 8% / 11%.

Yes

Reduces skill FP cost by 88% / 82% / 76%.

Yes

Increases guard counter damage by 10% / 15% / 20%.

Yes

Increases counterattack damage by 10% / 15%.

Yes

Unleashes wraiths that chase down foes while walking.

No

Walking calls red lightning which strikes the vicinity.

No

Increases rune gain by 6% / 9%.

Yes

Increases item discovery by 20 / 30 / 40.

Yes

Decreases target priority by 300 / 450 / 600.

Yes

Creates 5 glintblades every 18s. 60 magic attack and 1 poise damage per blade.

No

Creates 9 glintblades every 18s. 48 magic attack and 1 poise damage per blade.

No

Recovers 1 HP/s

Yes

Restores 4 / 6 / 8 HP upon attacking enemies.

Yes

Restores 1 / 2 / 3 FP upon attacking enemies.

Yes

Increases damage negation by 38% / 48% / 60% with continuous attacks. Lasts for 30 seconds or until hit.

SelfOther

Recovers 2 / 4 / 6 FP after taking damage.

SelfOther

Increases damage negation by 21% / 28% / 36% for 10 seconds after taking damage.

SelfOther

Restores 20 / 30 / 40 HP on enemy kill.

Yes

Restores 4% / 6% / 8% of maximum FP on enemy kill.

SelfOther

Attacks have a chance to unleash wraiths that chase down foes.

No

Attacks have a chance to produce a mist that charms enemies.

No

Attacks have a chance to summon vengeful spirits that chase down foes.

No

Attacks have a chance to generate roiling lava.

No

Attacks have a chance to release a mist of frost.

No

Attacks have a chance to unleash a bolt of lightning.

No

Attacks have a chance to generate golden shockwaves.

No

Reduces incoming poise damage by 88% / 82% / 76% on successful guarding.

SelfOther

Increases damage negation by 14% / 19% / 24% on successful guarding.

SelfOther

Increases damage by 7% / 11% / 13% / 17% / 21% when HP is below 20%.

Yes

Increases damage negation by 29% / 38% / 48% when HP is below 20%.

Yes

Increases damage by 7% / 10.5% / 14% when HP is at 100%.

Yes

Increases damage negation by 24% / 32% / 40% when HP is at 100%.

Yes

Creates a mist of poison when struck with poison.

No

Launches flame of frenzy when struck with madness.

No

Creates rot-inducing mist when struck with scarlet rot.

No

Launches a mist of frost when struck with frost.

No

Creates sleep-inducing mist when struck with sleep.

No

Reduces maximum HP by 4% / 6%.

Yes

Reduces maximum FP by 6% / 9%.

Yes

Reduces maximum stamina by 5% / 8%.

Yes

Increases physical damage taken by 5.5% / 8%.

Yes

Increases magic/fire/lightning/holy damage taken by 5.5% / 8%.

Yes

Reduces status resistances by 30 / 45.

Yes

Reduces HP gained from flasks by 6% / 9%.

Yes

Wearer takes 1 HP damage per 1s / 0.67s.

Yes

Increases damage taken by the Night's Tide by 100% / 150%.

Yes

Increases damage taken by 1% / 2.5% throughout each day, 4 times per day. Typically at start of day, 1st circle closed, 2nd circle closing, 2nd circle closed. Stacks reset after Night 1 boss.

Yes

Increases damage taken by 15% / 20% right after rolling.

Yes

Increases damage taken by 23% / 30% for 15 seconds on repeat rolls.

Yes

Increases damage taken by 33% / 46% while using flask.

Yes

Decreases damage by 5% / 7% when below Max HP.

Yes

Decreases passive ultimate gauge gained by 10% / 15% when Below Max HP.

Yes

Builds up 2 poison every 0.28 / 0.22 seconds when HP is below 100%.

Yes

Builds up 2 rot every 0.32 / 0.24 seconds when HP is below 100%.

Yes

Increases damage taken by 10% / 15% when stamina is at or below 50%.

Yes

Each attack has a 3% / 5% chance to deal no damage.

Yes

Increases status damage received by 30% / 45%.

Yes

Decreases ultimate gauge by 25 / 33 when the wearer is downed.

Yes

Decreases maximum HP by 15% for 30 seconds after being downed.

Yes

Increases stamina recovery by 3 / 5 per second.

Yes

Increases all status effect resistance by 52 / 65.

Yes

Increases spell damage by 5.5% / 8%.

Yes

Increases duration of spells by 45% / 60%.

Yes

Increases HP gained from flasks by 13% / 18%.

Yes

Performs a frost wind attack after charged heavy attack. Buffs weapon with 20 frost buildup for 20 seconds.

No

Creates black flame on the ground after charged heavy attack. Buffs weapon with 12 fire AP and damage over time effect for 7 seconds.

No

Charged slash triggers phantom attack.

No

Performs Wave of Gold Ash of War after charged heavy attack. Buffs weapon with 12 holy AP for 20 seconds.

No

Charged strike produces magic projectiles.

No

Creates gravity pulse that pulls in enemies after charged heavy attack.

No

Creates magma on ground after charged heavy attack. Buffs weapon with 12 fire AP for 20 seconds.

No

Creates lightning blast after charged heavy attack. Buffs weapon with 12 lightning AP for 20 seconds.

No

Creates sleep mist after charged heavy attack. Buffs weapon with 20 sleep buildup for 20 seconds.

No

Fires 3 magic projectiles after charged heavy bow shot.

No

Precision-aimed shot produces a bolt of lightning at the point of impact.

No

Precision-aimed shot produces poison mist at the point of impact.

No

Precision-aimed shot produces rot-inducing mist at the point of impact.

No

Precision-aimed shot releases a swarm of bloodflies at the point of impact.

No

Increases damage negation for magic, fire, lightning, holy, and ailments by keeping shield held up.

No

Become invincible for a moment by keeping shield held up.

No

Creates a holy ground by keeping shield held up for 3 seconds.

No

Activates Endure to boost poise and damage negation when parried and stance is broken.

No

Restores 20% of Max FP when drinking flask.

Yes

Restores 13% of Max FP after attempting to cast a spell with insufficient FP.

No

Increases spell damage by 10% for 2 seconds and vdex by 30 for 25 seconds after blocking with staff/seal. Effect stacks up to 3 times.

No

Adds 67 magic or fire AP to attacks for 30 seconds depending on stance used.

No

Attack kowers enemy magic damage negation by 15% for 20 seconds.

No

Charge attacks produce waves of light.

No

Restores 100 HP upon enemy kill.

No

Increases damage by 0.8% upon enemy kill.

No

Charge attacks heal all ailments and dispel all temporary effects.

No

Deals 1% of Max HP + 2 dmg/0.1s for 0.8 seconds (8 total ticks) on each attack.

No

The first blow of consecutive attacks creates a gravitational wave that pulls in enemies when wielding two swords.

No

Charge attacks cause a wave of gravitational force.

No

Increases maximum HP, FP, stamina, and damage by 0.5%, damage negation by 1% and status resistances by 1 upon enemy kill.

No

Strong jump attacks transform the wielder into a thundercloud that plunges down with a lightning-infused blade.

No

Attacked enemies become likely to die regardless of remaining HP.

No

Critical hits produce a burst of flame.

No

Attacks after receiving damage partially recover HP.

No

Charge attacks cause a holy shockwave.

No

Attacks send forth a dark cloud of stars on rare occasions that lingers briefly before exploding.

No

Charge attacks cause an earth-shaking shockwave.

No

Attacks lower enemy damage negations by 10% for 20 seconds.

No

Adds 67 lightning AP for 30 seconds after charged skill usage.

No

Increases damage by 30% for 20 seconds when bleed is triggered within 7m.

No

Skill activation calls forth a barrage of flame pillars.

No

Critical hits make the dragon spew flames.

No

Increases damage by 20% for 15 seconds after charged heavy usage.

No

Casting spells dispel incoming sorceries and incantations, using their power to retaliate with glintblades.

No

Strong attack fires off a bundle of arrows.

No

Increases strength and dexterity by 3/6/9.

Yes

Increases vigor and endurance by 3/6/9.

Yes

Increases endurance and dexterity by 3/6/9.

Yes

Increases dexterity and intelligence by 3/6/9.

Yes

Increases vigor and strength by 3/6/9.

Yes

Increases faith and arcane by 3/6/9.

Yes

Increases mind and intelligence by 3/6/9.

Yes

Increases dexterity and arcane by 3/6/9.

Yes

Maximum HP raised by 10% / 15%.

Yes

Maximum FP raised by 10% / 15%.

Yes

Lowers FP consumption by 10% / 15%.

Yes

Maximum stamina raised by 10% / 15%.

Yes

Raises stamina recovery speed by 4 / 6 per second.

Yes

Raises Physical attack by 6% / 9%.

Yes

Raises attacks of magic, fire, lightning, holy affinities by 5% / 8%.

Yes

Attacks are 10% / 15% more likely to break stance of enemies.

Yes

Increases physical damage negation by 12% / 15% / 18%.

Yes

Increases affinity damage negation by 12% / 15% / 18%.

Yes

Raises resistance to all ailments by 57 / 75.

Yes

Reduces incoming poise damage by 25% / 38%.

Yes

Raises potency of sorceries and incantations by 7%.

Yes

Extends spell effect duration by 30%.

Yes

Dragon Communion incantations add anti-dragon effect to armament.

No

Parry to dispel incoming sorceries and incantations, retaliating with golden power.

No

Improves the charging speed of Ultimate Art gauge by 6%.

Yes

Shortens Character Skill cooldown time by 10%.

Yes

Enhances roars and breath attacks by 20%.

Yes

Raises potency of throwing pots by 20%.

Yes

Raises potency of items employing perfume by 20%.

Yes

Longer invincibility windows during evasive maneuvers. Increase depends on character.

No

Evasive maneuvers strike surroundings with lightning.

No

Guard counters trigger holy bursts.

No

Activation summons a group of Those Lost in Death that attack enemies.

No

Enhances counterattacks unique to thrusting weapons by 20%.

Yes

Boosts HP Restoration from flasks by 20% / 30%.

Yes

Heals allies for 50% of flask HP in a radius.

No

Flask slowly restores HP.

No

Produces ice storm at the starting point of surge sprint.

No

Become difficult to spot and silence footsteps.

No

Causes the yellow flame of frenzy to violently burst forth while walking.

No

Summons a dark cloud of stars overhead while walking. The cloud will release a violent deluge of star rain.

No

Increased number of runes obtained by 10%.

Yes

Gain 10000 / 20000 / 30000 Runes.

Yes

Creates a glintblade which automatically attack nearby foes at regular intervals.

No

Attacked enemies die instantly on rare occasions.

TBD

Successive attacks restore 10 HP.

Yes

Successive attacks restore 3 FP.

Yes

Critical hits restore 10% of Max HP.

Yes

Critical hits restore 10% of Max FP.

Yes

Critical hits increases damage inflicted upon enemies by 15%.

No

Restores 10 HP upon guarding.

Yes

Armament inflicts blood loss after performing a critical hit.

No

At low HP, create holy ground, slowly restore HP, and improve defense.

No

Poisoning or Scarlet Rot in vicinity continuously restores 7 HP/s.

No

Nearby blood loss increases attack power by 20%.

SelfOther

Newly found Sites of Grace raise attack power by ~2%% each, max 10 stacks. This effect is acquired by defeating the Fell Omen during the Morgott Invasion Event.

No

Attacks obtain a great amount of runes from enemies on rare occasions. This effect is acquired by defeating the Sentient Pest that will spawn during the Locusts Plague Event.

No

Using flask also restores FP. This effect is acquired by defeating the lesser Augur that will raid you during the Giant Bubbles Event.

No

Enhances attack power depending on the runes in possession. This effect is acquired by paying the demon that places a curse on you. This is a random encounter with the lesser version of the Libra that can randomly raid your expedition. The fee costs 15,000 Runes on Day 1 and 35,000 on Day 2.

No

Improves the charging speed of Ultimate Art gauge. Acquired by participating in the Night Horde Event.

No

Rise from near-death, unaided, a single time, and become more powerful for a short time. This effect is acquired by interacting with the chest found during the Shifting Earth: Noklateo, the Shrouded City.

No

Nullifies scarlet rot and increases max HP. Attacks after receiving damage partially recover HP. Acquired by interacting with the Red Flower found during the Shifting Earth: Rotted Woods.

No

Halves frostbite damage and frost buildup. Nearby frostbite boosts attack by 15%. Acquired by interacting with the blue crystals at the top of the region.

TBD

Increases damage taken. This effect is acquired when the targetted player die to the Fell Omen during the Morgott Invasion Event.

TBD