Maximum HP raised by 10% / 15%.
Maximum FP raised by 10% / 15%.
Lowers FP consumption by 10% / 15%.
Maximum stamina raised by 10% / 15%.
Raises stamina recovery speed by 4 / 6 per second.
Raises Physical attack by 6% / 9%.
Raises attacks of magic, fire, lightning, holy affinities by 5% / 8%.
Attacks are 10% / 15% more likely to break stance of enemies.
Increases physical damage negation by 12% / 15% / 18%.
Increases affinity damage negation by 12% / 15% / 18%.
Raises resistance to all ailments by 57 / 75.
Reduces incoming poise damage by 25% / 38%.
Raises potency of sorceries and incantations by 7%.
Extends spell effect duration by 30%.
Dragon Communion incantations add anti-dragon effect to armament.
Parry to dispel incoming sorceries and incantations, retaliating with golden power.
Improves the charging speed of Ultimate Art gauge by 6%.
Shortens Character Skill cooldown time by 10%.
Enhances roars and breath attacks by 20%.
Raises potency of throwing pots by 20%.
Raises potency of items employing perfume by 20%.
Longer invincibility windows during evasive maneuvers. Increrase depends on character.
Evasive maneuvers strike surroundings with lightning.
Guard counters trigger holy bursts.
Activation summons a group of Those Lost in Death that attack enemies.
Enhances counterattacks unique to thrusting weapons by 20%.
Boosts HP Restoration from flasks by 20% / 30%.
No description available.
Flask slowly restores HP.
Produces ice storm at the starting point of surge sprint.
Become difficult to spot and silence footsteps.
Causes the yellow flame of frenzy to violently burst forth while walking.
Summons a dark cloud of stars overhead while walking. The cloud will release a violent deluge of star rain.
Increased number of runes obtained by 10%.
Gain 10000 / 20000 / 30000 Runes.
Creates a glintblade which automatically attack nearby foes at regular intervals.
Attacked enemies die instantly on rare occasions.
Successive attacks restore 10 HP.
Successive attacks restore 3 FP.
Critical hits restore 10% of Max HP.
Critical hits restore 10% of Max FP.
Critical hits increases damage inflicted upon enemies by 15%.
Restores 10 HP upon guarding.
Armament inflicts blood loss after performing a critical hit.
At low HP, create holy ground, slowly restore HP, and improve defense.
Poisoning or Scarlet Rot in vicinity continuously restores 7 HP/s.
Nearby blood loss increases attack power by 20%.
Newly found Sites of Grace raise attack power by ~2%% each, max 10 stacks. This effect is acquired by defeating the Fell Omen during the Morgott Invasion Event.
Attacks obtain a great amount of runes from enemies on rare occasions. This effect is acquired by defeating the Sentient Pest that will spawn during the Locusts Plague Event.
Using flask also restores FP. This effect is acquired by defeating the lesser Augur that will raid you during the Giant Bubbles Event.