0 sorcerys found
Releases a cold mist before the caster.
This sorcery can be cast while in motion. Charging enhances range of the mist.
Type:Incantation
ID:#4420
FP: 20FP Charged: 20Stamina: 13Stamina Charged: 17
Conjures a magic greatsword and then delivers a sweeping blow.
This sorcery can be cast repeatedly.
Type:Sorcery
ID:#4430
FP: 12Stamina: 22
Conjures a cold magic greatsword and delivers a sweeping blow. At the same time, it launches a blade-like projectile of frost.
This sorcery can be cast repeatedly.
Type:Sorcery
ID:#4431
FP: 22Stamina: 22
Conjures a magic sword and delivers a swift sweeping slash.
This sorcery can be used without delay after performing another action.
Type:Sorcery
ID:#4440
FP: 4Stamina: 12
Conjures a magic greatsword to impale foes.
Charging lengthens the initial step in.
Type:Sorcery
ID:#4450
FP: 17FP Charged: 17Stamina: 25Stamina Charged: 33
Enchants armament held in the right hand with magic-affinity attacks.
This sorcery can be cast while in motion.
Can only be cast with the left hand.
Type:Pyromancy
ID:#4460
FP: 25Stamina: 10
Enchants shield held in the left hand with additional damage negation.
This sorcery can be cast while in motion.
Can only be cast with the right hand.
Type:Pyromancy
ID:#4470
FP: 30Stamina: 10
Enchants armament held in the right hand with frost.
This sorcery can be cast while in motion.
Can only be cast with the left hand.
Type:Pyromancy
ID:#4490
FP: 20Stamina: 10
Creates a mass of crystal, then shatters it in a forward burst.
Charging enhances potency.
Type:Incantation
ID:#4500
FP: 21FP Charged: 32Stamina: 35Stamina Charged: 46
Creates a mass of crystal, then shatters it to scour a violent rain of crystal shards.
Type:Incantation
ID:#4510
FP: 34Stamina: 26
Creates a mass of crystal, then fires off shards in rapid succession.
Hold to continue firing shards.
Type:Incantation
ID:#4520
FP: 20FP Charged: 5Stamina: 30
Launches a projectile from a distance removed from the caster, so as to strike the enemy from behind.
This sorcery can be cast repeatedly.
Type:Incantation
ID:#4600
FP: 13Stamina: 15
Swiftly fires a semi-invisible projectile.
This sorcery can be used without delay after performing another action.
Type:Incantation
ID:#4610
FP: 7Stamina: 9
Fires a semi-invisible magic comet.
This sorcery can be cast repeatedly and while in motion. Charging enhances potency.
Type:Incantation
ID:#4620
FP: 21FP Charged: 21Stamina: 30Stamina Charged: 39
Creates a magic forcefield that deflects sorceries and incantations.
Hold to continuously create barriers.
Type:Incantation
ID:#4630
FP: 7Stamina: 10
Dispels incoming sorceries and incantations, using their power to retaliate with glintblades.
Type:Incantation
ID:#4640
FP: 8Stamina: 15
Type:Incantation
ID:#4641
FP: 8Stamina: 15
Type:Incantation
ID:#4642
FP: 8Stamina: 15
Creates a space of darkness that draws in sorceries and incantations.
This sorcery can be cast while in motion.
Type:Incantation
ID:#4650
FP: 25Stamina: 15
Summons a void that emits a rain of small meteorites.
Hold to continue the effect.
Type:Incantation
ID:#4700
FP: 30FP Charged: 10Stamina: 35
Summons a void that emits a hail of meteorites.
Hold to continue the effect.
Type:Incantation
ID:#4701
FP: 60FP Charged: 12Stamina: 40
Pulls a clump of rocks from the earth and sends them flying.
Type:Incantation
ID:#4710
FP: 18Stamina: 29
Fires a gravitational force. Those struck by it will be pulled toward the caster.
Charging enhances potency.
Type:Incantation
ID:#4720
FP: 12FP Charged: 12Stamina: 20Stamina Charged: 26
Fires numerous gravitational projectiles. Any foes struck will be pulled toward the caster.
Charging enhances potency.
Type:Incantation
ID:#4721
FP: 18FP Charged: 18Stamina: 27Stamina Charged: 35
Fires a lump of magma that explodes on contact.
Charging enhances potency.
Type:Incantation
ID:#4800
FP: 16FP Charged: 16Stamina: 21Stamina Charged: 27
Conjures a surge of magma from the earth, covering the area.
Charging extends the surge of magma.
Type:Incantation
ID:#4810
FP: 16FP Charged: 3Stamina: 38
Fires a lump of magma that explodes a short delay after hitting the target.
Charging enhances potency and further delays the explosion.
Type:Incantation
ID:#4820
FP: 28FP Charged: 28Stamina: 27Stamina Charged: 35
Summons searing spirits that create a series of explosions after a delay.
Type:Incantation
ID:#4830
FP: 23Stamina: 36
Wounds the caster with thorns of sin, creating bloodthorns.
This sorcery can be cast repeatedly, up to three times.
Type:Incantation
ID:#4900
FP: 6Stamina: 26
Wounds the caster with thorns of punishment, sending a trail of bloodthorns running over the ground.
This sorcery can be cast repeatedly.
Type:Incantation
ID:#4910
FP: 9Stamina: 22